Playtesting workshop

A hands-on workshop that focus on Playtesting, where we will go through the fundamentals of playtesting.



What is playtesting and why do it?

  • When to start playtesting?
  • How to setup different playtests
  • How and whom to invite for playtesting
  • Practical tips and tricks!


The hands-on part of the workshop will be for you to plan and set-up a small playtesting session.


For whom:

Indie game studios and game developer a will get the most out of this workshop, but anyone interested in game development are welcome!


Do I need to prepare something?

As a matter of fact, yes! Please bring your game you are developing or have a game, you want to test, installed on your device. Playtesting can be and should be tested as early as possible 😊

Bring your own device!


When:  Thursday, May 26th. 13:00-15:00


Location: Skellefteå Kraft Arena, Business area (Guldbaren)


Who will be hosting the workshop?

Joakim Majors

UX-designer and analyst. ~12 year working experience in the field of usability and user experience (UX). Working at Experience Lab at the Faculty of Education and Welfare Studies, Åbo Akademi University in Vasa, Finland. I consult companies and organizations about Human-Centered design development processes. I do user research, make concept designs, conduct usability, and playtesting of games for companies and organizations. Currently working on a developing a digital second language learning game for immigrant integration.

Sign up now

Does this seem interesting?

Well we want you to join this playtesting workshop. Sign up for the workshop here! We have limited seats available.